Trigger
This is an object
.
Field Name | Optional? | Description | Data Type |
---|---|---|---|
trigger |
Type of trigger | TriggerType |
|
trigger_on_type |
This trigger happens for items that have an item type in this list Default value: ['Any'] |
Array of ItemType |
|
trigger_area |
This trigger happens for items that are in an area in this list Default value: ['self'] |
Array of Area |
|
trigger_distance |
Area distance to apply to the Areas in trigger_area. This further narrows the area radius to closest or adjacent items. Default value: all |
AreaDistance |
|
needs_activation |
If this is true, then this trigger must first be activated by giving the item the ItemStatusEffect isActivated |
boolean |
|
trigger_description |
Use, if the game cannot provide a description for this trigger or if you want to override it. See Custom Descriptions for more info. | string or MultiLanguage |