Effect
This is an object
.
Field Name | Optional? | Description | Data Type |
---|---|---|---|
type |
Type of the effect, e.g poison |
EffectType |
|
value |
How much of the effect to add e.g. 5 poison. This field is optional for effects that do not have a numerical value. Default value: 0 |
number or ValueChanger |
|
target |
Target of the effect, (e.g player )Default value: unspecified |
EffectTarget |
|
math |
Whether the effect should be summative or multiplicative. E.g. is it +5 poison or 5x poison Default value: sum |
string (mul or sum ) |
|
item_status_effects |
Array of ItemStatusEffect |
||
description |
Use, if the game cannot provide a description for this effect or if you want to override it. See Custom Descriptions for more info. | string or MultiLanguage |