Effect


This is an object.

Field Name Optional? Description Data Type
type Type of the effect, e.g poison EffectType
value How much of the effect to add e.g. 5 poison. This field is optional for effects that do not have a numerical value.
Default value: 0
number
or
ValueChanger
target Target of the effect, (e.g player)
Default value: unspecified
EffectTarget
math Whether the effect should be summative or multiplicative. E.g. is it +5 poison or 5x poison
Default value: sum
string (mul or sum)
item_status_effects Array of ItemStatusEffect
description Use, if the game cannot provide a description for this effect or if you want to override it. See Custom Descriptions for more info. string
or
MultiLanguage