AddModifier
This is an object
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Field Name | Optional? | Description | Data Type |
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Fields from |
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trigger |
Type of trigger | TriggerType |
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trigger_on_type |
This trigger happens for items that have an item type in this list Default value: ['Any'] |
Array of ItemType |
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trigger_area |
This trigger happens for items that are in an area in this list Default value: ['self'] |
Array of Area |
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trigger_distance |
Area distance to apply to the Areas in trigger_area. This further narrows the area radius to closest or adjacent items. Default value: all |
AreaDistance |
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needs_activation |
If this is true, then this trigger must first be activated by giving the item the ItemStatusEffect isActivated |
boolean |
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trigger_description |
Use, if the game cannot provide a description for this trigger or if you want to override it. See Custom Descriptions for more info. | string or MultiLanguage |
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Fields from |
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modifier |
The Modifier that's going to be applied to item(s) as set up by the types/area/distance | Modifier |
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addmod_types |
Item types this modifier gets applied to Default value: ['Any'] |
Array of ItemType |
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addmod_area |
Area this modifier applies to Default value: ['self'] |
Array of Area |
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addmod_distance |
Distance the addmod_area expands toDefault value: ['all'] |
AreaDistance |
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addmod_length |
Length of the AddModifier Default value: whileActive |
ModifierLength |
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description |
Use, if the game cannot provide a description for this modifier or if you want to override it. See Custom Descriptions for more info. | string or MultiLanguage |